Festival week in Vancouver still runs on paper that programmers can defend. The slate at the head of a trailer — title, year, runtime — is that paper in motion. When a generated push-in invents
Continue ReadingCategory: Technology
How Canadian VFX studios use movie-level graphics tools in modern video game engines
When Canadian actor Ryan Reynolds pulls on the red mask in Deadpool & Wolverine, the performance does not stop at the edge of the costume. Facial movement, lighting, digital doubles and effects work all
Continue ReadingTrailer Voiceovers Break The Free Voice Cloning Queue
Trailer week on a Canadian promo desk dies in the last pass, not in the first generate. A forty-second cut already has picture lock, a legal note, and a voice the network can kill if
Continue ReadingCanto Bight to Coquitlam: What Star Wars’ Fictional Casino Gets Right (and Wrong) About Real Canadian Gambling
Rian Johnson wanted Canto Bight to feel like Monte Carlo dropped into a galaxy far, far away. He said as much in an interview with StarWars.com while promoting The Last Jedi back in 2017, describing
Continue ReadingDzine vs Adobe Firefly vs Artlist: Which Is Best for Reworking Film Stills Into Poster Concepts
A poster is not a screenshot with type on it. The still is raw material, and the work is deciding what to keep, what to abstract, and what to throw away entirely. Image-to-image tools have
Continue ReadingHow Virtual Phone Numbers Can Simplify Communication in Film Production
Filming is over, the last takes have been approved, the crew is packing up the equipment, but the producer’s phone is only now starting to ring. After the official shoot, he still has a ton
Continue Reading
